Audio Artist ||
- Audio Artist | Implementation
- Recording dynamic and movable objects. Editing and implementing these assets into proprietary game audio engine
- Recording Living World character dialogue
- Executing footstep design including asset management and implementation
- Designing and implementing User Interface SFX.
- Post Production Editorials for Marketing Video Assets
Academy Of Interactive Arts & Sciences - AIAS Nomination - "Outstanding Achievement in Sound Design" - Skate 2 Audio Team