Technical Sound Designer | Senior Audio Artist


2014 - Present : AudioWorks | Electronic Arts : Lead Senior Audio Artist

 
 

Star Wars Battlefront 2

  • Environmental Sound Design and Implementation 
  • Level Mechanics Audio Systems
  • Story Mode Campaign Scripted Event Sound Design and Implementation
  • Integration with FrostBite 3 game engine
 

Plants vs Zombies Garden Warfare 2

  • Project Planning | Resourcing 
  • Music Direction and Implementation
  • Voice Direction and Implementation
  • Audio Direction | Sound Design and Implementation
  • Integration with FrostBite 3 game engine

2012 - 2014 : PopCap HD Vancouver : Audio Artist |||

 

Plants vs Zombies Garden Warfare

  • Sound Design | Technical Implementation
  • Weapons SFX | Abilities SFX | Character SFX | World SFX
  • Character voice design | perform | record | edit | implement
  • Marketing video edits and mixes
  • Integration with FrostBite 3 game engine

2009 - Present : antonaudio.com : Sound Designer | Audio Artist | Game Audio | Post Production

 Dead Rising 2 VideoGame | Cinematics Editorials

Dead Rising 2 VideoGame | Cinematics Editorials

 HBO Original Series EndGame | Walla / Dialog Editor

HBO Original Series EndGame | Walla / Dialog Editor

 LEO Award Nominated Documentary

LEO Award Nominated Documentary

 iOS Game

iOS Game

 Winner of 72 hour short film festival

Winner of 72 hour short film festival

 Horror Film Festival Finalist

Horror Film Festival Finalist


2010 - 2012 : Slant Six Games | Sound Designer

 
 Unreleased Title  Lead Sound Designer

Unreleased Title

Lead Sound Designer

 

2006 - 2010 : Black Box Studios | Electronic Arts | Audio Artist ||

 
 PS3   Xbox 360

PS3 

Xbox 360

 PS3   Xbox 360

PS3 

Xbox 360

 PS3  Xbox 360

PS3

Xbox 360

 

2004 - 2006 : Electronic Arts | Sound Artist Assistant | Senior Audio Tester

 
 

2003 - 2004 : Vancouver Film School | Sound Design Campus Teacher's Assistant


2003 - 2004 : Vancouver Film School | Sound Design Student